Home > Configure Error > Configure Error No Opengl Library Could Be Found

Configure Error No Opengl Library Could Be Found

You should also know that the latest version of GLU is 1.3. yes
checking for popt.h... Why is HTTP data sent in clear text over password-protected Wifi? If it is NO, some things are done in software and you may take a performance hit. http://entrelinks.com/configure-error/configure-error-ssl-library-not-found.php

It also provides bin\glut32.dll. yes
checking build system type... Accept the default install location C:\MinGW and install mingw32-base, mingw32-gcc-g++ and msys-base. How to render in pixel space Setup a certain projection matrix: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0, WindowWidth, 0.0, WindowHeight, -1.0, 1.0); //Setup modelview to identity if you don't need GL to move around

The purpose of this section is to answer those who want to know what happens when they allocate resources and the video card runs out of VRAM. Within fixed-function OpenGL, it is often asked why GL supports a maximum of 8 lights. Are glTranslate/glRotate/glScale hardware accelerated? yes
checking whether g++ accepts -g...

  • no
    checking for main in -lopengl32...
  • xxterry1xxOctober 13th, 2009, 11:32 PMHere's the critical section of your ./configure: checking for pkg-config... /usr/bin/pkg-config checking for GTK+ - version >= 2.0.0...
  • It requires 6 calls to glDrawElements just to render a single cube.

For instance, specifying vertex attributes using a vertex array will likely cause the GL to store the data in video memory for fast access. Frizlab commented Jan 13, 2013 The link also speaks about this problem. After the installation is completed, change directories to C:\MinGW\bin and rename mingw32-make.exe to make.exe to avoid having to type mingw32-make every time you want to use make. creatxr Rookie Posts: 18Joined: 30 Oct 2009, 20:12 Top Reply with quote Re: ./Configure - OpenGl libray not found by pseudonymous » 08 May 2010, 18:10 When using the nvidia

About Us Contact us Privacy Policy Terms of use FrontPage (News) Wiki/trac Addons FAQ Donate Board index Search Board index ‹ Game Related ‹ Game related Discussions ‹ Technical Help / It should be "sudo apt-get install libgtk2.0-dev libglib2.0-dev" Lloyd B. undefined reference to 'glu... See the file config.log for the *** exact error that occured.

How can you change "system fonts" in Firefox (to increase own safety & privacy)? but still don't know why.i reinstalled 5870 ati driver for linux.now it could compile.You resolved it because the amd driver includes the headers for Open GL development and doesn't split them Can I force software render?5How can I 'break away' from Cocoa and develop Mac OpenGL applications in C/C++?3Missing OpenGL headers on mac3How do I use Open GL in a C++ project Older distributions may put the files in /usr/X11R6, in which case you need to add -I and -L flags to pick up the header files and libraries.

Mac Pro, Mac OS X (10.6.8) Posted on Sep 30, 2011 5:50 PM I have this question too Close Q: problem compiling PCB cannot find OpenGL libs All replies Helpful answers Shaders do not have any lights; you may use shaders to render any number of lights, but you must build this framework within the tools that shaders give you. a.out checking whether the C compiler works... This tool will scan and diagnose, then repairs, your PC with patent pending technology that fix your windows operating system registry structure.

Further details can be found on the talk page. news sudo apt-get install libsdl1.2-dev libsdl-gfx1.2-dev libsdl-image-1.2-dev libsdl-mixer-1.2-dev libsdl-sound1.2-dev libsdl-net1.2-dev should install most if not all of the ones you need. Drop Linker. You should have your own math library, build your own matrix, upload your matrix to the shader.

mawk checking whether make sets $(MAKE)... a.out checking whether the C compiler works... yes checking for glm/glm.hpp... have a peek at these guys OpenGL is an open specification.

Lloyd B. found 0.17, ok
checking for xgettext >= 0.15... This means having 1 normal per face.

You also have to watch out for texture filtering because a linear filter can cause texel bleed (neighboring sub-texture gets sampled).

Finally, I've this line in my ouput, just before the error about GLU: ./configure: line 7596: tac: command not found Frizlab commented Jan 13, 2013 If anyone has time to check, xxterry1xxOctober 11th, 2009, 12:57 AMThat was a typo on my part. "libsdl-image1.2-dev", not "libsdl-image-1.2-dev". More information can be found at Platform_specifics:_Windows and other parts of the Wiki. yes checking if cstdlib breaks llabs...

no checking for suffix of executables... no checking for mawk... [email protected]:~/Desktop/StepMania-3.9-src# sudo make install make: *** No rule to make target `install'. http://entrelinks.com/configure-error/configure-error-apr-library-is-required.php Web searches suggest that the OpenGL libraries are installed via XCode and the command-line tools.

yes checking for glBegin(GL_POINTS) in GL using GL/gl.h... This website should be used for informational purposes only. There is nothing that can be done about this. Thanks.

samueljohn commented Jan 13, 2013 👏 👏 to @mistydemeo for the upstream patch. @Frizlab I'd love you to submit a pull request with so that gource builds on your system. yes checking for stdlib.h... There are other pages on this Wiki that explain all that in more detail. In the case of gcc, a user types this command on the CLI: gcc -lGL -lglut myprogram.c -o myprogram and CLI shows /tmp/ccCQkTKm.o:myprogram.c:function display: error: undefined reference to 'gluLookAt' That's because

A list of suitable 3rd party libraries can be found here. Multi indexed rendering What this means is that each Vertex Attribute (position, normal, etc) has its own index array. Vertex specification is now mostly done with vertex buffer objects and vertex array objects in modern OpenGL. The old FAQ explains the above well.

yes checking for vorbis_comment_add in -lvorbis... i686-pc-linux-gnu checking target system type... Reload to refresh your session.